A downloadable game for Windows

Code Red is an interactive team-based arcade experience where players respond a fire outbreak using custom-built physical firetruck controllers. Players use joysticks and arcade buttons to move, spray water, and push ladders up to civilians. The fire hydrant and ladder props are used to navigate the space as players move around to make sure all sides are clear!


HOW TO PLAY:

2 players approach the installation and see four firetruck controllers, each on stools. Next to each stool is a station, labeled with a blue circle or red rectangle.

Player 1 will be handed a ladder prop with a magnet on the bottom and Player 2 will be handed a fire hydrant prop with a magnet on the bottom. Once a player has chosen their side to start on, they place their prop down at their station. Player 1 will place the ladder onto a red rectangle and Player 2 will place the fire hydrant onto a blue circle. This will activate their side, and they can start using their joysticks and buttons to save people and put out fires.

Player 1 will use the joystick to move their truck and the red button to push their ladder towards civilians. Player 2 will use their joystick to move their character and the blue button to spray water to put out fires. 

Once their visible screens are cleared, they can pick up their prop and move onto the next station at another corner. Players keep going until time runs out! Highest scores will appear on the leaderboard.

This project combines:

  • Custom-fabricated and wired wooden firetrucks

  • Custom Fire Hydrant and Ladder Props

  • Magnet Sensing Stations

  • Teensy-based controller input systems

  • Game logic and interaction design

  • Art animations, sprites, and backgrounds

  • Sound Effects


HOW TO INSTALL EXPERIENCE:

Needed Items:

  • Custom Controllers and Sensors
    • 4 Firetruck Controllers
    • 4 magnetic sensors
  • Custom Props
    • Fire hydrant prop with magnets on the bottom
    • Ladder prop with magnets on the base on the bottom
  • 4 stools/podiums
  • Laptop Running Game
  • Projection Mapping Setup ***
    • Two tripods and projectors
    • Laptop or PC running projection mapping software
  • 4-sided cube 
  • Extension cords
  • Power Strip Surge Protector
  • Gaff tape
    • Taping cords flush to the ground in order to keep players from tripping
  • Tablecloth 
    • Used to cover wiring and computers underneath the setup

Floorplan Diagram


Note that players need extra space around the perimeter of the install to move around quickly, recommended 3-4 feet. Also note that from the table to each stool/controller the cords are approximately 5 feet, make sure to have slack when setting them up to not entangle or pull out anything from under the table.

Cord Diagram



STEPS:

  1. Gather All Materials in one place (nothing goes under the table until you are done with it)
  2. Plug in power to the power strip and set nearby
  3. Set Tablecloth onto table and cube on the tablecloth
  4. Set Up Projectors in position (tape the corners of each stand)
  5. Plug in Projectors and mini pc and monitor to power strip
  6. ***Projection map onto the cube using mini pc and monitor
  7. Plug in laptop to power strip, run game, and ***make NDI connection
  8. Place each stool in position
  9. Untangle cords for custom controllers and stations
  10. Place teensy under the table and plug micro-USB (connected to teensy) into the laptop running the game using USB connection
  11. Place firetruck controllers on each stool following diagram
  12. Place station matching each controller onto floor next to each stool (they are zip tied together if they match)
  13. Hide Laptop running game, monitor/mini pc, teensy, and any other wires, and power strip under the tablecloth.
  14. Gaff tape any loose wires flat, including station wires, to avoid tripping hazards.
  15. Keep Fire hydrant prop and Ladder prop nearby to hand to players
  16. Test and then Play the game!

Installation Information


WHERE TO FIND THE TEAM:

Thomas Ybarra- Game Developer 

Emily Cho - Fabrication Lead/Projection Mapping Lead

Sophia Fulenwider -  Lead 2D Artist/Animator

Evelyn Valdez - Custom Controller Developer/Co-Fabricator

David Zambrano- UI/Sound Designer

Casey Dutton - Project Manager/Concept Artist

Download

Download
CodeRed_Build_Itch_Windows.zip 32 MB

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